NW PINBALL & ARCADE
SHOW 2013


Date: June 7th - 9th, 2013
Location: Tacoma Convention Center, 1500 Broadway, Tacoma, WA 98402, USA

Welcome to the start of our coverage from the Greater Tacoma Convention & Trade Center of the NW Pinball & Arcade Show 2013.

The Greater Tacoma Convention & Trade Center
The Greater Tacoma Convention & Trade Center

The show is taking place on the fifth floor in one of two exhibition halls - a large well-lit and well-ventilated hall without any support columns, allowing uninterrupted runs of both pinballs and video games.

The exhibition hall
The exhibition hall

Setting-up of the machine began on Thursday, as several large Penske trucks pulled up at the unloading bays at the rear of the hall. These trucks has been rented by the show organisers and driven around local collectors' homes to pick up machines.

Having the spacious, covered bays on the same level as the hall greatly eased the unloading process.

The loading/unloading bays
The loading/unloading bays

Setting-up continued throughout Thursday.

Setting up machines
Setting up machines

The Classics Tournament machines
The Classics Tournament machines

Main tournament machines
Main tournament machines

Gene Cunningham sets up his stand
Gene Cunningham sets up his stand

Three Metallica Pro machines are at the show.

Gary Flower examines one of the Metallica machines
Gary Flower examines one of the Metallica machines

The third Metallica machine is unboxed
The third Metallica machine is unboxed

Apparently Metallica contains some naughty words
Apparently Metallica contains some naughty words

The Wizard of Oz is here too
The Wizard of Oz is here too

This Wizard of Oz is a standard model, not an Emerald City Limited Edition, so it had the regular metal apron instead of the signed wooden one found in the LEs.

The metal apron
The metal apron

Other machines of interest include this custom Jupiter Crush game.

Jupiter Crush
Jupiter Crush

This High Speed 2 - The Getaway features a molded mountain for the tunnel shot.

The mountain mod for The Getaway
The mountain mod for The Getaway

Keys for both pinball and video games are kept on a central peg board.

The key depositry
The key depository

Key tags
Key tags

The first of several posters is hung on the wall
The first of several posters is hung on the wall

There are just as many - if not more - video games at the show.

Rows of video games take up about half the space in the hall
Rows of video games take up about half the space in the hall

By the end of the set-up period on Thursday, many of the games were ready to play. The rest will be prepared on Friday morning, before the show opens to the public at midday.

The machines at the end of Friday's set-up session
The machines at the end of Friday's set-up session

The show opened to the public at midday on Friday. Entry cost $20 per day for Friday and Saturday, and $15 for the shorter Sunday session.

The queue to purchase entry to the show
The queue to purchase entry to the show

Also in the lobby were several stands selling or promoting arcade-related businesses.

the Washington Coin Operated Gaming Museum
The Washington Coin Operated Gaming Museum

A selection of Python Anghelo artwork
A selection of Python Anghelo artwork

There were also three Rotation VIII pinballs
There were also three Rotation VIII pinballs

One of the three was opened up to show the workings
One of the three was opened up to show the workings

Heading inside the show, all the games were on and ready to play.

There were three Metallica Pro machines set up at the Marco Specialties stand. The games were played almost continuously all day.

The Marco Specialties stand
The Marco Specialties stand

Later in the day, there was a launch party tournament, where $5 got you a single play on one of the three machines with cash and translites prizes for the top eight scorers.

Three Metallica Pros
Three Metallica Pros

Nearby, The Wizard of Oz was also in demand throughout the day.

The queue to play The Wizard of Oz
The queue to play The Wizard of Oz

In total there were 180 video games and 151 pinballs.

Here are the 136 pinballs available on free play:

AC/DC (Pro)
AC/DC (Pro)
Addams Family, The
Addams Family, The
Apollo 13
Avengers, The (Hulk)
Bad Cats
Ballerina
Banzai Run
Big Guns
Black Hole
Black Rose
Bounty
Bride of Pinbot
Buccaneer
Cactus Jack
Capt. Fantastic & the Brown Dirt Cowboy
Champion
Circus
Cirqus Voltaire
Class of 1812
Cyclone
Demolition Man
Dr Dude
Dragon
Duck Hunt
Earthshaker!
Eight Ball
Elvira and the Party Monsters
Elvira and the Party Monsters
Elvira and the Party Monsters
Embryon
Embryon*
Family Guy
Fathom
Fire!
Fireball
Fish Tales
Flash Gordon
Flintstones, The
Flip Flop
Flipper Football
Flying Carpet
Fun House
Gorgar
Gorgar
Grand Lizard
Guns 'N Roses
Haunted House
Hercules
High Speed
High Speed 2 - The Getaway
High Speed 2 - The Getaway
Hot Line
Hurricane
Ice Show
Jackbot
Jacks Open
Jacks Open
Johnny Mnemonic
Johnny Mnemonic
Joker Poker
Joust
Judge Dredd
Jungle Lord
Jupiter Crush
Klondike
Laser Cue
Lethal Weapon 3
Lethal Weapon 3
Lord of the Rings, The
Majorettes
Mata Hari
Mata Hari
Mazuma
Medieval Madness
Metallica (Pro)
Metallica (Pro)
Metallica (Pro)
Meteor
Monster Bash
Mystery Six, The
Mystic*
Nine Ball
Nip-It
No Fear
Orbitor 1
Out of Sight
Phoenix*
Pinball Lizard
Pinbot
Pinbot
Police Force
Police Force
Predator
Quicksilver
Revenge from Mars
Ripley's Believe it or Not!
Roadshow
Rocket
Rollercoaster Tycoon
Rollergames
Safecracker
Seawitch
Simpsons, The
Sinbad
Sky Line
Solar Ride
South Park
Spider-Man
Spooksville
Stampede
Star Trek - The Next Generation
Star Wars Episode 1
Supersonic
Tales of the Arabian Nights
Taxi
Terminator 2
Terminator 2
The Wizard of Oz (Standard)
Tommy
Top Card
Transformers (Decepticons LE)
Tron (LE)
Twilight Zone
USA Football*
Whirlwind
Whitewater
Whitewater
Wizard!
World Cup Soccer
WWF Royal Rumble
Xenon
X-Men (Magneto)
X-Men (Pro)
X's & O's

The tournament pinballs were:

Main Tournament Classic Tournament
Avatar
Count Down
Dragon Fist
Fish Tales
Freedom
Funhouse
Joker Poker
Medieval Madness
Tron
Whirlwind
Centigrade 37
Jumping Jack
King Rock
Mars Trek
Vulcan

In addition, there was a small number of other amusement games available to play:

Bally Spinner (Skill)
Grid Iron (P&B)
Slap Shot (P&B)
Slugfest (P&B)
U235 Meltdown (Skill)
Video pinball

Vendor stands were positioned around the outer wall. Pinballbulbs.com were nearest the entrance, selling LEDs and a few other pinball parts.

The pinballbulbs.com stand
The pinballbulbs.com stand

They also had two machines set up to demonstrate their LEDs - a Medieval Madness and a Whitewater fitted with the white mountain plastics.

Next to them was Rob Anthony.

Rob Anthony's stand
Rob Anthony's stand

Assorted custom shooter rods
Assorted custom shooter rods

In the corner was a new company Skill Shot Pinball.

Skill Shot Pinball
Skill Shot Pinball

Skill Shot Pinball are creating a complete system to allow people to design and build their own pinball machines, supplying everything from the cabinet to the control system.

The Skill Shot Pinball driver board
The Skill Shot Pinball driver board

The had a demonstration machine with the driver board controlling multi-colour LEDs below the playfield inserts.

Skill Shot Pinball's Fire and Ice machine
Skill Shot Pinball's Fire and Ice machine

Continuing around the room, the next stand only had one product; the plastic mountain/tunnel for High Speed 2 - The Getaway we saw earlier. The Pinball Toys product was available in two colours - brown with white snow, and a more muted rock-coloured version.

Getaway mountains
Getaway mountains

We tested one of the two demonstration machines to make sure the mod didn't impede visibility and make the upper flipper shot more difficult. Happily, it didn't.

No problem making the upper loop shot
No problem making the upper loop shot

Next to Pinball Toys was a stand belonging to Twisted Pins who were selling leg protectors, pinball stencils and a couple of playfields.

The Twisted Pins stand
The Twisted Pins stand

Then came Marco Specialties - who we looked at earlier - and the tournaments area. At the far end of the hall was Gene Cunningham's Illinois Pinball which his usual wide selection of unique pinball parts.

Illinois Pinball
Illinois Pinball

Flipping over to the other side of the hall, near the entrance was the stand selling raffle tickets for the many prizes available to win over the show's three days.

The raffle desk
The raffle desk

Then came the Seattle Pinball Museum's stand where a number of games were set up for free and tournament play.

Some of the Seattle Pinball Museum's games
Some of the Seattle Pinball Museum's games

Next we come to the VGS stand - Video Game Scoreboard, who were recording high scores on selected games in the hall.

The VGS stand
The VGS stand

A little further into the hall and we come to Jeff Stern's Stern Amusements pinball parts stand.

The Stern Amusements stand
The Stern Amusements stand

As we move towards the back of the hall, Classic Playfield Reproductions are the next vendor, selling playfields, backglasses and assorted plastic parts.

The Classic Playfield Reproductions stand
The Classic Playfield Reproductions stand

The final two vendors were exclusively video-related. Gaming Expo were selling classic video console and home computing games, while This Old Game sold control panel overlays, marquee artwork and gaming T-shirts.

Gaming Expo's stand
Gaming Expo's stand

This Old Game's stand
This Old Game's stand

There were four seminars held on Friday, starting with the owner of Masterman Games, Bill Masterman talking about operating games on location.

Later on, Python Anghelo made the first of his two appearances in the seminar room.

Python Anghelo
Python Anghelo

Saturday's seminars began with Gerry Stellenberg from Multimorphic telling the audience about developments with the company's P3 pinball platform, as well as development to their range of controller boards.

Gerry Stellenberg
Gerry Stellenberg

After Gerry, it was Python's second seminar of the weekend. This one was entitled "The Future of Pinball" and Python revealed his plans to build a number of pinball machines, starting with Pinball Circus.

Python Anghelo
Python Anghelo

Following Python, Kevin O'Connor spoke about his career as a graphic artist, and how he first came to work for Bally in Chicago. He then showed a number of original artwork pieces.

Kevin O'Connor
Kevin O'Connor

The next seminar featured Jersey Jack Pinball's Butch Peel taking about the development of the company's The Wizard of Oz game. But the seminar began with a live video link to Jack Guarnieri at the JJP offices in Lakewood, New Jersey, where he showed the audience around the factory.

Jack Guarnieri and Butch Peel
Jack Guarnieri and Butch Peel

Butch Peel
Butch Peel

Subsequent seminars featured Kevin Kulek and Aaron Klumpp of Skit-B Pinball talking about their Predator machine, and Gary Stern updating us on the latest developments and new staff at Stern Pinball Inc.

Due to tournament commitments we were unable to attend these, but all the seminars were streamed live on the Northwest Pinball and Arcade Show website and archives of all eleven presentations are available there in case you missed them.

There were several tournaments taking place over the three days of the show.

Trophies and plaques for the tournament winners
Trophies and plaques for the tournament winners

The main event was run on ten machines of various ages.

The main tournament machines
The main tournament machines

Qualification for the final rounds took place in two groups - one starting at midday on Saturday and the other at 5pm. Entry cost $20 and gave entrants five 4-player matches. The winner of each match earned 4 match points. Second place received 2 points and third place 1 point.

The four players in each match were initially drawn at random, but subsequently consisted of players with the same or similar points scores. After the five rounds had been played, the top players progressed to the next round which began at 9:30 on Sunday morning.

The Classics Tournament was run on Friday and Saturday on five machines - Centigrade 37, Jumping Jack, King Rock, Mars Trek and Vulcan.

The Classics Tournament machines
The Classics Tournament machines

Competitors could buy up to three entries in the qualifying round. Each entry allowed one game on each of the five machines, plus one 'joker' which allowed a second game on a chosen machine. Entries cost $10 each.

All the scores on each machine were ranked, and the sixteen highest-ranked players continued into the play-offs.

Qualified players get ready for the play-offs
Qualified players get ready for the play-offs

The play-offs consisted of 4-player, 3-game matches, with the highest three qualifiers in each group getting to choose the machines to play.

By the end, there were four finalists remaining; John Kremmer, Raymond Davidson, John Fujita and Cayle George. They played 4-player games on four of the five machines.

The third game of the Classics Tournament final
The third game of the Classics Tournament final

The last game on Jumping Jack proved to be the decider, and it was Raymond Davidson who triumphed, overcoming his last place in game one to win the other three.

Classics Tournament winner, Raymond Davidson
Classics Tournament winner, Raymond Davidson

John Kremmer was second, John Fujita was third, and Cayle George fourth.

The two John's compare their second and third place plaques
The two John's compare their second and third place plaques

The Seattle Pinball Museum were running multiple novice competitions which were designed to introduce casual pinball fans to competitive play. These were held on their stand which included a set of four early, flipperless games; The Mystery Six, Mazuma, Ballerina and Champion.

Early pinballs on the Seattle Pinball Museum stand
Early pinballs on the Seattle Pinball Museum stand

Python Anghelo paid a visit to the Museum's stand to enjoy their oldest game - The Mystery Six - as well as the world's largest pinball - Hercules.

Python makes a good score on The Mystery Six
Python makes a good score on The Mystery Six

Then onto Hercules
Then onto Hercules

The play-offs in the main tournament took place on Sunday morning. Six competitors from each of the two qualifying rounds created the final dozen players who competed in a 'three-strikes' format. Players were matched up at random and played a best-of-three match on a randomly-selected machine. The winner continued to the next round, the loser received on 'strike'. Anyone who received three 'strikes' was out of the tournament.

After eight rounds, just two players remained; Cayle George and Robert Gagno. Robert had remained undefeated throughout and so had no strikes against him. Cayle had two, meaning Robert only had to win one match to win the tournament, while Cayle had to win three.

Cayle and Robert start the final on Freedom
Cayle and Robert start the final on Freedom

Despite losing the first game of the three on Freedom, Cayle came back to win the next two and so won the first match, giving Robert his first strike.

Play then moved on to Medieval Madness, and once again Cayle won the best-of-three match by two games to one, leveling the score at two strikes each.

The deciding game would be played on Joker Poker.

Robert watches Cayle play on Joker Poker
Robert watches Cayle play on Joker Poker

Robert won the first game by 88,750 to 67,700. In the second game, Cayle edged out a lead on ball one of 13,010 to 7,510. Ball two saw Cayle extend that lead with 73,120 to 31,060. Robert staged a comeback on his final ball to end on 110,230. Could Cayle beat it to take the match to a third and final game?

As his third ball drained and the bonus count began, Cayle's score ended on 102,650 - 7,580 points behind, meaning Robert had won the match and the final.

The awards were then presented to the top four players by tournament head Chase Nunes.

Fourth place, Kevin Birrell
Fourth place, Kevin Birrell

Third place, Dave Stewart
Third place, Dave Stewart

Second place, Cayle George
Second place, Cayle George

First Place, Robert Gagno
First Place, Robert Gagno

The top four
The top four

Robert then performed a back-flip to celebrate his win.

Robert's back-flip
Robert's back-flip

Soon after the main tournament ended, it was 3pm and time for the Northwest Pinball and Arcade show to close.

The funhouse is closed
The funhouse is closed

Everyone agreed the show had been a big success, with a thumbs up for the new venue. Compared to previous years in the somewhat cramped Seattle Center, it was hard to judge how visitor numbers compared, but machine numbers were slightly up for pinballs with 151 compared to 2012's total of 136, while the number of videos was identical at 180.

The hope is to stay at the venue for 2014 and possibly expand the space available by utilising the adjacent hall.

We'll conclude with our exclusive Nine Minute Tour - a stroll around the venue, showing you the machines, the people, the vendors, the tournaments, and the atmosphere.



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